Files
UnrealEngineUWP/Engine/Source/Editor/CommonMenuExtensions/Public/StrataVisualizationMenuCommands.h
Marc Audy 6f3bb9cefe Additional fixes to go with 22968432
#codereview Steve.Robb
#preflight
#rnx

[CL 22979429 by Marc Audy in ue5-main branch]
2022-11-04 01:06:44 -04:00

62 lines
1.7 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Containers/Map.h"
#include "Framework/Commands/Commands.h"
#include "Framework/Commands/UICommandInfo.h"
#include "Framework/MultiBox/MultiBoxBuilder.h"
#include "HAL/Platform.h"
#include "Templates/SharedPointer.h"
#include "UObject/NameTypes.h"
class FEditorViewportClient;
class FMenuBuilder;
class FUICommandInfo;
class FUICommandList;
class COMMONMENUEXTENSIONS_API FStrataVisualizationMenuCommands : public TCommands<FStrataVisualizationMenuCommands>
{
public:
enum class FStrataVisualizationType : uint8
{
MaterialProperties,
MaterialCount,
AdvancedMaterialProperties,
};
struct FStrataVisualizationRecord
{
FName Name;
TSharedPtr<FUICommandInfo> Command;
FStrataVisualizationType Type = FStrataVisualizationType::MaterialProperties;
};
typedef TMultiMap<FName, FStrataVisualizationRecord> TStrataVisualizationModeCommandMap;
typedef TStrataVisualizationModeCommandMap::TConstIterator TCommandConstIterator;
FStrataVisualizationMenuCommands();
TCommandConstIterator CreateCommandConstIterator() const;
static void BuildVisualisationSubMenu(FMenuBuilder& Menu);
virtual void RegisterCommands() override;
void BindCommands(FUICommandList& CommandList, const TSharedPtr<FEditorViewportClient>& Client) const;
inline bool IsPopulated() const
{
return CommandMap.Num() > 0;
}
private:
void BuildCommandMap();
bool AddCommandTypeToMenu(FMenuBuilder& Menu, const FStrataVisualizationType Type) const;
static void ChangeStrataVisualizationMode(TWeakPtr<FEditorViewportClient> WeakClient, FName InName);
static bool IsStrataVisualizationModeSelected(TWeakPtr<FEditorViewportClient> WeakClient, FName InName);
private:
TStrataVisualizationModeCommandMap CommandMap;
};