Files
UnrealEngineUWP/Engine/Source/Developer/TextureCompressor/Private
Dan Thompson e3b465915d Fix for longlat textures and LeaveExistingMips calculating the wrong mip count.
#preflight 63dd6de01466610c64329794

[CL 23996865 by Dan Thompson in ue5-main branch]
2023-02-03 15:44:56 -05:00
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