Files
UnrealEngineUWP/Engine/Source/Developer/NaniteUtilities
Brian Karis 6bbf24f314 Static displacement
Displacement map array added to UStaticMesh Nanite settings.
UI is still a bit WIP

#rb graham.wihlidal
#preflight 638a9e83cb3b754183a01555

[CL 23381627 by Brian Karis in ue5-main branch]
2022-12-02 20:22:17 -05:00
..
2022-12-02 20:22:17 -05:00
2022-12-02 20:22:17 -05:00