Files
UnrealEngineUWP/Engine/Plugins/FastBuildController/Source/FastbuildController.Build.cs
bryan sefcik 117472780d Fixed include paths.
#jira
#preflight 634ee62fe746026e48eb077e

[CL 22621687 by bryan sefcik in ue5-main branch]
2022-10-19 06:39:08 -04:00

24 lines
424 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class FastBuildController : ModuleRules
{
public FastBuildController(ReadOnlyTargetRules TargetRules)
: base(TargetRules)
{
PrivateDependencyModuleNames.AddRange(new string[]
{
"Core",
"RenderCore"
});
PrivateIncludePathModuleNames.AddRange(
new string[] {
"DistributedBuildInterface",
"Engine",
}
);
}
}