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ae8157b855c4dfc9050c8b7ca7e694de3cfd6d8e
UnrealEngineUWP/Engine/Source/Runtime/Core/Public/Mac
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Johan Torp ae8157b855 Add FPlatformMisc::NormalizePath(FStringBuilderBase&) overload
#rb steve.robb, devin.doucette

[CL 15848637 by Johan Torp in ue5-main branch]
2021-03-29 02:56:56 -04:00
..
CocoaThread.h
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MacCriticalSection.h
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MacErrorOutputDevice.h
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MacMallocZone.h
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MacPlatform.h
Remove all tessellation support from Metal RHI
2021-03-25 16:56:00 -04:00
MacPlatformAffinity.h
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MacPlatformAtomics.h
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MacPlatformCompilerPreSetup.h
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MacPlatformCompilerSetup.h
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MacPlatformCrashContext.h
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MacPlatformFile.h
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MacPlatformMath.h
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MacPlatformMemory.h
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MacPlatformMisc.h
Add FPlatformMisc::NormalizePath(FStringBuilderBase&) overload
2021-03-29 02:56:56 -04:00
MacPlatformOutputDevices.h
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MacPlatformProcess.h
Allow ExecProcess() to be called as a Job Process #fyi danny.couture #rb jack.porter #jira UE-109833 #okforgithub public
2021-03-05 05:26:15 -04:00
MacPlatformProperties.h
Remove all tessellation support from Metal RHI
2021-03-25 16:56:00 -04:00
MacPlatformStackWalk.h
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MacPlatformString.h
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MacPlatformTime.h
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MacPlatformTLS.h
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MacSystemIncludes.h
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