You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
- Changed a map of maps to use a single map with a combined key and therefore reduce heap allocation (and allow for pre-reservation of sensible starting allocation) - Skipped unnecessarily checking for binding overrides in the spawn template if there were already bound objects - Skipped redundant string manipulation in actor spawner to do with level names where the common case is no specified level name #rb Max.Chen #ROBOMERGE-SOURCE: CL 7269368 via CL 7269369 via CL 7269968 via CL 7270024 via CL 7275797 #ROBOMERGE-BOT: (v369-7254125) [CL 7275928 by andrew rodham in Main branch]