Files
UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/EnumOnlyHeader.h
Robert Manuszewski 2752c82adc Merging //UE4/Dev-Main @ 4664414 to Dev-Core (//UE4/Dev-Core)
#rb none

[CL 4675693 by Robert Manuszewski in Dev-Core branch]
2019-01-02 00:55:51 -05:00

76 lines
759 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "EnumOnlyHeader.generated.h"
UENUM()
enum EOldEnum
{
One,
Two,
Three
};
UENUM()
namespace ENamespacedEnum
{
enum Type
{
Four,
Five,
Six
};
}
UENUM()
enum class ECppEnum : uint8
{
Seven,
Eight,
Nine
};
UENUM()
enum struct ECppEnumStruct : uint8
{
Ten,
Eleven,
Twelve
};
UENUM()
enum alignas(8) EAlignedOldEnum
{
Thirteen,
Fourteen,
Fifteen
};
UENUM()
namespace EAlignedNamespacedEnum
{
enum alignas(8) Type
{
Sixteen,
Seventeen,
Eighteen
};
}
UENUM()
enum class alignas(8) EAlignedCppEnum : uint8
{
Nineteen,
Twenty,
TwentyOne
};
UENUM()
enum struct alignas(8) EAlignedCppEnumStruct : uint8
{
TwentyTwo,
TwentyThree,
TwentyFour
};