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ad2e759d5924d152e4a8ee43ebe01d50bbc18708
UnrealEngineUWP/Engine/Source/Editor/SequenceRecorder
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mike zyracki b4d64118a4 For some reason we were talking wrong delta time when starting animation recorder. Also now we really make sure to keep timre rate the timecode rate if needed to match up with other static mesh.
#jira UE-76908
#rb max.chen

#ROBOMERGE-SOURCE: CL 7476382 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v372-7473910)

[CL 7476396 by mike zyracki in Main branch]
2019-07-22 13:26:39 -04:00
..
Private
For some reason we were talking wrong delta time when starting animation recorder. Also now we really make sure to keep timre rate the timecode rate if needed to match up with other static mesh.
2019-07-22 13:26:39 -04:00
Public
For some reason we were talking wrong delta time when starting animation recorder. Also now we really make sure to keep timre rate the timecode rate if needed to match up with other static mesh.
2019-07-22 13:26:39 -04:00
SequenceRecorder.Build.cs
Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4708558
2019-01-11 07:37:39 -05:00
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