Files
UnrealEngineUWP/Engine/Source/Editor/Layers
danny couture 999fc92858 Avoid serializing all actors visibility individually in a transaction since they can easily be recomputed on demand instead
- Properly restore actors visibility when map is loading
    - Properly recompute actors visibility on undo/redo actions
    -12.5s to 59ms for toggling layer visibility on a layer containing 35 000 elements

From dev-enterprise[at]7062021

#rb Chris.Gagnon
#jira UE-76973

#ROBOMERGE-SOURCE: CL 7248187 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v367-6836689)

[CL 7248191 by danny couture in Main branch]
2019-07-09 10:08:43 -04:00
..
2018-12-14 13:41:00 -05:00