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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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ad173b3ee2cb4d2f4cbc6d419fc2f227af15998c
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Public/CompGeom
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Jimmy Andrews c21b7d49f3 Add new oriented box fit variant that starts from the fast DiTO box and optimizes the fit iteratively
+ Add ProgressCancel to box fits
+ Change editor code to use the new fit algorithms

#rb rinat.abdrashitov
#rb david.hill
#preflight 62f15a2ba035cdf05ea4d1b7

[CL 21273458 by Jimmy Andrews in ue5-main branch]
2022-08-08 15:20:28 -04:00
..
ConvexDecomposition3.h
Ran IWYU on Public headers under Engine/Source/Runtime/...
2022-07-20 11:31:36 -04:00
ConvexHull2.h
Ran IWYU on Public headers under Engine/Source/Runtime/...
2022-07-20 11:31:36 -04:00
ConvexHull3.h
Ran IWYU on Public headers under Engine/Source/Runtime/...
2022-07-20 11:31:36 -04:00
Delaunay2.h
Ran IWYU on Public headers under Engine/Source/Runtime/...
2022-07-20 11:31:36 -04:00
DiTOrientedBox.h
Ran IWYU on Public headers under Engine/Source/Runtime/...
2022-07-20 11:31:36 -04:00
ExactPredicates.h
Ran IWYU on Public headers under Engine/Source/Runtime/...
2022-07-20 11:31:36 -04:00
FitOrientedBox2.h
Add a new FitOrientedBox3 algorithm
2022-07-18 12:17:27 -04:00
FitOrientedBox3.h
Add new oriented box fit variant that starts from the fast DiTO box and optimizes the fit iteratively
2022-08-08 15:20:28 -04:00
PolygonTriangulation.h
Ran IWYU on Public headers under Engine/Source/Runtime/...
2022-07-20 11:31:36 -04:00
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