Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
ad173b3ee2cb4d2f4cbc6d419fc2f227af15998c
UnrealEngineUWP/Engine/Source/Editor/SubobjectDataInterface/Private
History
jamie dale ec52d6575c Adding additional includes in preparation for removing a global include
#preflight skip
#rb none
#rnx

#ROBOMERGE-AUTHOR: jamie.dale
#ROBOMERGE-SOURCE: CL 21286944 via CL 21293031 via CL 21293289 via CL 21293403
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)

[CL 21296407 by jamie dale in ue5-main branch]
2022-08-09 15:44:33 -04:00
..
BaseSubobjectDataFactory.cpp
…
ChildActorSubobjectData.cpp
…
ChildSubobjectDataFactory.cpp
…
InheritedSubobjectData.cpp
…
InheritedSubobjectDataFactory.cpp
…
SubobjectData.cpp
Only create a new default subobject when destroying a component if the owner's class is not native. Native owner classes do not have to have a DefaultSceneRoot when you drag in the C++ class directly from the content browser into the level.
2022-03-23 14:41:32 -04:00
SubobjectDataBlueprintFunctionLibrary.cpp
…
SubobjectDataHandle.cpp
…
SubobjectDataInterfaceModule.cpp
…
SubobjectDataSubsystem.cpp
Adding additional includes in preparation for removing a global include
2022-08-09 15:44:33 -04:00
Powered by Gitea Page: 1064ms Template: 21ms
English
English
Licenses API