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-Support Folder and attach parent structure -Support placing actors from OM panel -Make Blueprint rows have a clickable link to edit the blueprint -Support Visibility and Mute controls for folders in OM panel -Support multiple view modes -Save/restore tree expansion state when tree is refreshed -Cache filter data for performance reasons -Expose Tree View mode to filter class overrides -Convert Filter arrays to sets -Move Class Filter Selection combobox into Show Options (cog) -Sort tree items by row type then alphabetically -Performance Optimization Pass -Fix comment blocks from /* to /** for proper parsing #jira UE-160372 #jira UE-160373 #jira UE-160374 #jira UE-160375 #jira UE-160376 #jira UE-160377 #jira UE-160378 #jira UE-160379 #jira UE-160380 #jira UE-160381 #jira UE-160382 #rb Jason.Walter #preflight https://horde.devtools.epicgames.com/job/62ed85b7086f90bbc442e0f1 [CL 21297546 by Jared Therriault in ue5-main branch]