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UnrealEngineUWP
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UnrealEngineUWP
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Engine
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SourceControl
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History
Matt Kuhlenschmidt
fb76f6393e
Fix constant FName initialization in places that execute often
...
[CL 2294154 by Matt Kuhlenschmidt in Main branch]
2014-09-11 16:48:17 -04:00
..
Tests
Automation: Milestone 2 - Editor build promotion tests
2014-08-12 22:05:52 -04:00
ISourceControlLabel.h
Added ISourceControlLabel::Sync() overload that takes multiple files
2014-07-11 04:28:12 -04:00
ISourceControlModule.h
Fix constant FName initialization in places that execute often
2014-09-11 16:48:17 -04:00
ISourceControlOperation.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
ISourceControlProvider.h
#summary Fixed up issues found when creating a new source control provider.
2014-04-23 19:31:56 -04:00
ISourceControlRevision.h
Source control copies now integrate/copy instead of Delete + Add
2014-06-05 12:10:47 -04:00
ISourceControlState.h
#ue4 modificatiosn to source control plugins to better handle files that are in a conflicted state, or are not at head and are going to enter a conflicted state when we sync
2014-06-20 12:57:45 -04:00
ScopedSourceControlProgress.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
SourceControlHelpers.h
Fix branching creating multiple files
2014-07-09 06:31:13 -04:00
SourceControlOperations.h
#UE4 First iteration on the merge module.. Changes to diff panel reviewed by Mike Beach, driver disabled by [AssetMerge] EnableAssetMerge
2014-06-25 13:25:21 -04:00