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UnrealEngineUWP
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UnrealEngineUWP
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Engine
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MeshUtilities
History
Daniel Wright
e1263c057f
Suppressed layout UV log spam
...
[CL 2352151 by Daniel Wright in Main branch]
2014-11-06 15:48:27 -05:00
..
Private
Suppressed layout UV log spam
2014-11-06 15:48:27 -05:00
Public
Updated MeshMerging UI to use new lightmap generation method, also uses channel 0 as lightmap source UV
2014-11-04 01:52:29 -05:00
MeshUtilities.Build.cs
Landscape module from Engine split out.
2014-10-16 05:16:44 -04:00