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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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acadc236cfb21efb7ea8b6561ba0aece2a06044c
UnrealEngineUWP/Engine/Source/Runtime/RenderCore
History
zach bethel fd5f008daf Disabled render command pipes to investigate crash.
#jira none

[CL 27716051 by zach bethel in ue5-main branch]
2023-09-08 12:47:52 -04:00
..
Internal
Introduced Material Translation DDC caching.
2023-08-24 09:13:29 -04:00
Private
Disabled render command pipes to investigate crash.
2023-09-08 12:47:52 -04:00
Public
[shaders] roll back input hash sanity check; this was making every job output necessarily one to one with input hashes (and so making the last layer of deduplication within the job cache ineffective; multiple input hashes could conceivably generate the same output due to code diffs that don't affect final output; these are the things we need to fix to improve cache hit rate).
2023-09-07 20:36:48 -04:00
RenderCore.Build.cs
Added shader.build.cs file.
2023-07-27 22:53:25 -04:00
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