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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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acadc236cfb21efb7ea8b6561ba0aece2a06044c
UnrealEngineUWP/Engine/Source/Developer/IoStoreUtilities
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eric knapik 7c24cc7a5c #jira: FORT-601192
Fixup cookmetadata.ucookmeta after we join the cook outputs. Update the ucookedmeta file to have the same hash as the newly made combined devAR.
Added Save and Load functions to the cooked meta file

[REVIEW] [at]Dan.Thompson [at]Matt.Breindel

[CL 27734479 by eric knapik in ue5-main branch]
2023-09-08 19:51:52 -04:00
..
Internal
ZenLoader: Include preload dependencies in package headers instead of relying on predetermined export bundle dependencies. This means that each package can be treated in isolation when staging. Also removes the need to keep track of export and bundle counts in the package store which saves some memory.
2023-04-06 10:50:30 -04:00
Private
#jira: FORT-601192
2023-09-08 19:51:52 -04:00
Public
Add a new cmdline option to UnrealPak allowing all IAS content to be primed on an endpoint, so that testers can have the same experience as an end users.
2023-08-11 09:49:46 -04:00
IoStoreUtilities.Build.cs
UnrealPak now uses the CookMetadata file to optionally write out size information for plugins. This information is written back to the cook metadata file, and is enable via a project packaging setting.
2023-06-22 17:32:20 -04:00
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