Files
UnrealEngineUWP/Engine/Source/Developer
Uriel Doyon ac9896ad80 Reversed Index Buffers. Depth only render pass now use the unified mesh when possible.
Can be disabled per staticmesh through the lod settings : "Build Reversed Index Buffer".
Can be dynamically toggled with command "ToggleReversedIndexBuffers".
#code_review: Brian.Karis

[CL 2687313 by Uriel Doyon in Main branch]
2015-09-10 19:22:12 -04:00
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