Files
UnrealEngineUWP/Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControlUI/RemoteControlUI.Build.cs
paul vincent 642c09b0c0 1) Remote API Panel Shortcut
Users need the ability to toggle the Editor mode on and off with a shortcut in the Remote Control UI.  Also if we can make the edit button look like the toggle in the lower right corner of the Stage Monitor it would look a lot nicer.

Note : Position of the Edit Mode toggle is subject to change.

#jira UE-114549
#rb simon.therriault
#rb jeremie.roy

2) "Use Less CPU" setting warning when using RemoteControl

Display a warning the RC Preset panel when the Editor Setting "Use Less CPU when in Background" is enabled, and prompt the user to disable it.

#jira UE-113411
#rb simon.therriault
#rb jeremie.roy

#ROBOMERGE-AUTHOR: paul.vincent
#ROBOMERGE-SOURCE: CL 18429214 in //UE5/Release-5.0/... via CL 18429217
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)

[CL 18429219 by paul vincent in ue5-release-engine-test branch]
2021-12-10 02:58:02 -05:00

43 lines
806 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class RemoteControlUI : ModuleRules
{
public RemoteControlUI(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"ApplicationCore",
"AssetRegistry",
"AssetTools",
"ClassViewer",
"Core",
"CoreUObject",
"DeveloperSettings",
"EditorWidgets",
"EditorStyle",
"Engine",
"HotReload",
"InputCore",
"MainFrame",
"MessageLog",
"Projects",
"PropertyEditor",
"RemoteControl",
"RemoteControlCommon",
"RemoteControlProtocolWidgets",
"SceneOutliner",
"Slate",
"SlateCore",
"ToolWidgets",
"UnrealEd"
}
);
}
}