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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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ac38358f1680a50996eb57b2700578024c608e02
UnrealEngineUWP/Engine/Source/Programs/Shared/EpicGames.Build
History
Joe Kirchoff 45d7f31a75 Remove unacceptable string from Epicgames.Build
#jira UE-158633
#rnx
#rb trivial
#preflight skipped

[CL 21116902 by Joe Kirchoff in ue5-main branch]
2022-07-15 16:55:16 -04:00
..
Automation
Fix other xmldoc issues when building UBT.
2022-06-22 13:40:26 -04:00
Platform/Mac
Fix other xmldoc issues when building UBT.
2022-06-22 13:40:26 -04:00
System
Fixed issue with UAT/UBT script module rebuild tracking. If MSBuild doesn't update the target DLL due to there being no real changes, then the simple check against target time stamps being out of order would fail. Changed to save the reference time stamp and then compare them to test to see if they don't match.
2022-07-15 08:42:45 -04:00
ThirdParty/MSBuild
Fix other xmldoc issues when building UBT.
2022-06-22 13:40:26 -04:00
.editorconfig
…
EpicGames.Build.csproj
Add build steps for static analysis of UBT and UAT, and to test project file generation.
2022-06-22 17:12:30 -04:00
UEBuildPlatformSDK.cs
Remove unacceptable string from Epicgames.Build
2022-07-15 16:55:16 -04:00
Unreal.cs
- Fixed up 3 Linux ContentWorker issues that came from the dotnet 6 upgrade (or other recent UE5 changes):
2022-07-13 14:17:50 -04:00
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