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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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abe11657e64acdced2988a6d1581bfb4c67934ca
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCodingServer/Private
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ben marsh a289f6681e LiveCoding: Merging fixes to resolve issues with global symbols being reconstructed when loading patch DLLs. Was causing asserts when log channels were re-registered etc...
#jira
#rb none

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 5993252 via CL 5993257 via CL 5995286

[CL 5995562 by ben marsh in Main branch]
2019-04-18 17:51:25 -04:00
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LiveCoding: Merging fixes to resolve issues with global symbols being reconstructed when loading patch DLLs. Was causing asserts when log channels were re-registered etc...
2019-04-18 17:51:25 -04:00
LiveCodingServer.cpp
Live Coding: Fixes issue linking patch DLLs with Visual Studio Express, due to PATH environment variable not including path to mspdb140.dll.
2019-04-04 12:02:05 -04:00
LiveCodingServer.h
Live Coding: Fixes issue linking patch DLLs with Visual Studio Express, due to PATH environment variable not including path to mspdb140.dll.
2019-04-04 12:02:05 -04:00
LiveCodingServerModule.cpp
LiveCoding: Suppress dev channel log messages from console. Add a new server log channel that they are written to instead.
2019-03-11 18:57:08 -04:00
LiveCodingServerModule.h
Fix copyright notices.
2019-03-06 12:44:19 -05:00
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