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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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aba8a28c51ae3ea587c308f489c83f5cd1d338cd
UnrealEngineUWP/Engine/Source
History
Chris Babcock aba8a28c51 Added workarounds for Adreno 2xx GPU on Android (adds checking of maximum varying vectors allowed)
#android
#ue4

[CL 2441897 by Chris Babcock in Main branch]
2015-02-11 12:43:33 -05:00
..
Developer
Changed Mac windows to use CoreAnimation-layered views
2015-02-11 09:55:32 -05:00
Editor
Fix crash in bone control widget when blueprint needs recompiling
2015-02-11 12:30:09 -05:00
Programs
CrashReportClient - Tweaks to the UI (fixed scrollbars not visible)
2015-02-11 10:37:27 -05:00
Runtime
Added workarounds for Adreno 2xx GPU on Android (adds checking of maximum varying vectors allowed)
2015-02-11 12:43:33 -05:00
ThirdParty
Changed Mac windows to use CoreAnimation-layered views
2015-02-11 09:55:32 -05:00
UE4Client.Target.cs
…
UE4Editor.Target.cs
…
UE4Game.Target.cs
Added a dummy plugin for WebBrowser so that it can be included optionally
2015-01-29 11:44:15 -05:00
UE4Server.Target.cs
…
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