Files
UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendQuerySteps.cpp
rob gay ab8b6faad9 First pass on MetaSound Composition/Preset Support
- Stubbed in logic & assets for MetaSound Editor UX node type differentiation
#rb phil.popp
#preflight 60ff8c19d8303000018f29fb

#ROBOMERGE-SOURCE: CL 16969987 via CL 16972219
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)

[CL 16972392 by rob gay in ue5-release-engine-test branch]
2021-07-27 15:36:03 -04:00

209 lines
6.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MetasoundFrontendQuerySteps.h"
#include "CoreMinimal.h"
#include "MetasoundFrontend.h"
#include "MetasoundFrontendDocument.h"
#include "MetasoundFrontendRegistryTransaction.h"
namespace Metasound
{
FNodeClassRegistrationEvents::FNodeClassRegistrationEvents()
: CurrentTransactionID(Frontend::GetOriginRegistryTransactionID())
{
}
void FNodeClassRegistrationEvents::Stream(TArray<FFrontendQueryEntry>& OutEntries)
{
using namespace Frontend;
auto AddEntry = [&OutEntries](const FNodeRegistryTransaction& InTransaction)
{
OutEntries.Emplace(FFrontendQueryEntry::FValue(TInPlaceType<FNodeRegistryTransaction>(), InTransaction));
};
if (FMetasoundFrontendRegistryContainer* Registry = FMetasoundFrontendRegistryContainer::Get())
{
Registry->ForEachNodeRegistryTransactionSince(CurrentTransactionID, &CurrentTransactionID, AddEntry);
}
}
void FNodeClassRegistrationEvents::Reset()
{
CurrentTransactionID = Frontend::GetOriginRegistryTransactionID();
}
FFrontendQueryEntry::FKey FMapRegistrationEventsToNodeRegistryKeys::Map(const FFrontendQueryEntry& InEntry) const
{
using namespace Frontend;
FNodeRegistryKey RegistryKey;
if (ensure(InEntry.Value.IsType<FNodeRegistryTransaction>()))
{
RegistryKey = InEntry.Value.Get<FNodeRegistryTransaction>().GetNodeRegistryKey();
}
return FFrontendQueryEntry::FKey(RegistryKey);
}
void FReduceRegistrationEventsToCurrentStatus::Reduce(FFrontendQueryEntry::FKey InKey, TArrayView<FFrontendQueryEntry * const>& InEntries, FReduceOutputView& OutResult) const
{
using namespace Frontend;
int32 State = 0;
FFrontendQueryEntry* FinalEntry = nullptr;
for (FFrontendQueryEntry* Entry : InEntries)
{
if (ensure(Entry->Value.IsType<FNodeRegistryTransaction>()))
{
const FNodeRegistryTransaction& Transaction = Entry->Value.Get<FNodeRegistryTransaction>();
switch (Transaction.GetTransactionType())
{
case FNodeRegistryTransaction::ETransactionType::NodeRegistration:
State++;
FinalEntry = Entry;
break;
case FNodeRegistryTransaction::ETransactionType::NodeUnregistration:
State--;
break;
default:
break;
}
}
}
if ((nullptr != FinalEntry) && (State > 0))
{
OutResult.Add(*FinalEntry);
}
}
void FTransformRegistrationEventsToClasses::Transform(FFrontendQueryEntry::FValue& InValue) const
{
using namespace Frontend;
FMetasoundFrontendClass FrontendClass;
if (ensure(InValue.IsType<FNodeRegistryTransaction>()))
{
const FNodeRegistryTransaction& Transaction = InValue.Get<FNodeRegistryTransaction>();
bool bSuccess = FMetasoundFrontendRegistryContainer::Get()->FindFrontendClassFromRegistered(Transaction.GetNodeRegistryKey(), FrontendClass);
check(bSuccess);
}
InValue.Set<FMetasoundFrontendClass>(MoveTemp(FrontendClass));
}
FFilterClassesByInputVertexDataType::FFilterClassesByInputVertexDataType(const FName& InTypeName)
: InputVertexTypeName(InTypeName)
{
}
bool FFilterClassesByInputVertexDataType::Filter(const FFrontendQueryEntry& InEntry) const
{
check(InEntry.Value.IsType<FMetasoundFrontendClass>());
return InEntry.Value.Get<FMetasoundFrontendClass>().Interface.Inputs.ContainsByPredicate(
[this](const FMetasoundFrontendClassInput& InDesc)
{
return InDesc.TypeName == InputVertexTypeName;
}
);
}
FFilterClassesByOutputVertexDataType::FFilterClassesByOutputVertexDataType(const FName& InTypeName)
: OutputVertexTypeName(InTypeName)
{
}
bool FFilterClassesByOutputVertexDataType::Filter(const FFrontendQueryEntry& InEntry) const
{
return InEntry.Value.Get<FMetasoundFrontendClass>().Interface.Outputs.ContainsByPredicate(
[this](const FMetasoundFrontendClassOutput& InDesc)
{
return InDesc.TypeName == OutputVertexTypeName;
}
);
}
FFilterClassesByClassName::FFilterClassesByClassName(const FMetasoundFrontendClassName& InClassName)
: ClassName(InClassName)
{
}
bool FFilterClassesByClassName::Filter(const FFrontendQueryEntry& InEntry) const
{
return InEntry.Value.Get<FMetasoundFrontendClass>().Metadata.GetClassName() == ClassName;
}
FFilterClassesByClassID::FFilterClassesByClassID(const FGuid InClassID)
: ClassID(InClassID)
{
}
bool FFilterClassesByClassID::Filter(const FFrontendQueryEntry& InEntry) const
{
return InEntry.Value.Get<FMetasoundFrontendClass>().ID == ClassID;
}
FFrontendQueryEntry::FKey FMapToFullClassName::Map(const FFrontendQueryEntry& InEntry) const
{
const FMetasoundFrontendClass& FrontendClass = InEntry.Value.Get<FMetasoundFrontendClass>();
return FFrontendQueryEntry::FKey(FrontendClass.Metadata.GetClassName().GetFullName());
}
void FReduceClassesToHighestVersion::Reduce(FFrontendQueryEntry::FKey InKey, TArrayView<FFrontendQueryEntry * const>& InEntries, FReduceOutputView& OutResult) const
{
FFrontendQueryEntry* HighestVersionEntry = nullptr;
int32 HighestMajorVersion = -1;
for (FFrontendQueryEntry* Entry : InEntries)
{
const int32 EntryMajorVersion = Entry->Value.Get<FMetasoundFrontendClass>().Metadata.GetVersion().Major;
if (!HighestVersionEntry || HighestMajorVersion < EntryMajorVersion)
{
HighestVersionEntry = Entry;
HighestMajorVersion = EntryMajorVersion;
}
}
if (HighestVersionEntry)
{
OutResult.Add(*HighestVersionEntry);
}
}
FReduceClassesToMajorVersion::FReduceClassesToMajorVersion(int32 InMajorVersion)
: MajorVersion(InMajorVersion)
{
}
void FReduceClassesToMajorVersion::Reduce(FFrontendQueryEntry::FKey InKey, TArrayView<FFrontendQueryEntry * const>& InEntries, FReduceOutputView& OutResult) const
{
for (FFrontendQueryEntry* Entry : InEntries)
{
const int32 EntryMajorVersion = Entry->Value.Get<FMetasoundFrontendClass>().Metadata.GetVersion().Major;
if (MajorVersion == EntryMajorVersion)
{
OutResult.Add(*Entry);
return;
}
}
}
bool FSortClassesByVersion::Sort(const FFrontendQueryEntry& InEntryLHS, const FFrontendQueryEntry& InEntryRHS) const
{
const FMetasoundFrontendVersionNumber& VersionLHS = InEntryLHS.Value.Get<FMetasoundFrontendClass>().Metadata.GetVersion();
const FMetasoundFrontendVersionNumber& VersionRHS = InEntryRHS.Value.Get<FMetasoundFrontendClass>().Metadata.GetVersion();
return VersionLHS > VersionRHS;
}
}