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UnrealEngineUWP
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aaeb9ff464b03e2daef896664f3397fee9e59cd0
UnrealEngineUWP
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Engine
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Runtime
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GeometryCore
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jimmy andrews
bca502e8cd
Fix convex decomposition's min sample spacing test to run after finding the final sample location, rather than running on the initial estimate location, so it will function as intended when the samples are placed far from their initial estimate locations.
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#rb rinat.abdrashitov [CL 30053523 by jimmy andrews in ue5-main branch]
2023-12-01 16:17:39 -05:00
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Clustering
Add angle-tolerance method of convex hull simplification to the geometry script convex hull simplify options
2023-10-04 14:29:39 -04:00
CompGeom
Fix convex decomposition's min sample spacing test to run after finding the final sample location, rather than running on the initial estimate location, so it will function as intended when the samples are placed far from their initial estimate locations.
2023-12-01 16:17:39 -05:00
DynamicMesh
Add a method to remove unused vertices from a dynamic mesh, and expose it to geometry script
2023-12-01 14:14:28 -05:00
Generators
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Implicit
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Intersection
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Operations
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Parameterization
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Sampling
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Selections
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Spatial
support custom early-out overlap queries for sparse dynamic octree, and early-out Enumerate functions on SmallListSet and SparseListSet to support this
2023-10-11 18:26:55 -04:00
Util
support custom early-out overlap queries for sparse dynamic octree, and early-out Enumerate functions on SmallListSet and SparseListSet to support this
2023-10-11 18:26:55 -04:00
DynamicMeshEditor.cpp
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EdgeLoop.cpp
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EdgeSpan.cpp
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GeometryCoreModule.cpp
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IndexUtil.cpp
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MathUtil.cpp
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MeshBoundaryLoops.cpp
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MeshRegionBoundaryLoops.cpp
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