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aaeb9ff464b03e2daef896664f3397fee9e59cd0
UnrealEngineUWP/Engine/Source/Runtime/GameplayDebugger
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jodon karlik 169c64fbbb Gameplay Debugger now selects the local Actor on start-up if no other suitable Pawns are found (so you're likely to start with a valid Pawn -- the Player's Pawn). You still won't be able to re-select if you choose another Pawn, unless you re-enable the Gameplay Debugger or use GDT.SelectLocalPlayer.
#rb Mieszko.Zielinski, Yoan.StAmant

[CL 30091674 by jodon karlik in ue5-main branch]
2023-12-04 14:54:50 -05:00
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Private
Gameplay Debugger now selects the local Actor on start-up if no other suitable Pawns are found (so you're likely to start with a valid Pawn -- the Player's Pawn). You still won't be able to re-select if you choose another Pawn, unless you re-enable the Gameplay Debugger or use GDT.SelectLocalPlayer.
2023-12-04 14:54:50 -05:00
Public
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GameplayDebugger.Build.cs
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