Files
UnrealEngineUWP/Engine/Source/Programs/Unsync/Private/UnsyncCmdHash.h
Yuriy ODonnell fa2684b9d7 unsync - Remove std::filesystem namespace alias and add wrappers for various filesystem functions
#rb none
#preflight skip

[CL 19301694 by Yuriy ODonnell in ue5-main branch]
2022-03-08 08:17:08 -05:00

23 lines
407 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "UnsyncCommon.h"
#include "UnsyncCore.h"
namespace unsync {
struct FCmdHashOptions
{
FPath Input;
FPath Output;
bool bForce = false;
bool bIncremental = false;
uint32 BlockSize = uint32(64_KB);
FAlgorithmOptions Algorithm;
};
int32 CmdHash(const FCmdHashOptions& Options);
} // namespace unsync