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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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aaeb9ff464b03e2daef896664f3397fee9e59cd0
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/VisualStudio
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joe kirchoff 79fcc418c7 UnrealBuildTool: Experimental -VisualStudioLinux for project gen, which creates .vcxproj that allow remote debugging on linux. This currently probably only works for monolithic programs with no extra requried files
#rnx

[CL 29203721 by joe kirchoff in ue5-main branch]
2023-10-27 19:22:34 -04:00
..
VCProject.cs
UnrealBuildTool: Experimental -VisualStudioLinux for project gen, which creates .vcxproj that allow remote debugging on linux. This currently probably only works for monolithic programs with no extra requried files
2023-10-27 19:22:34 -04:00
VCProjectFileGenerator.cs
Readded splitting up the architectures in VS. In the case of Win64, the name in VS stays the same(i.e. not Win64-x64) but the other architectures have the -<architecture> suffix. This gets around an issue where VS would reset the selected config/platform because the name changed.
2023-08-11 12:50:25 -04:00
VCSolutionOptions.cs
UnrealBuildTool: Automated code cleanup
2023-05-30 18:38:07 -04:00
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