Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildAccelerator/Agent
henrik karlsson 6c82d63de5 [Uba]
* Added PrepopulateCas to StorageClient. This can be used to use local files as source for cas entries. It doesn't really matter where files are located as long as their cas key matches whatever files the client needs
* Added -populateCas=<dir> to UbaAgent. This can be used to add one or more directories for pre population

[CL 30134257 by henrik karlsson in ue5-main branch]
2023-12-05 16:21:36 -05:00
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2023-12-05 16:21:36 -05:00