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aaeb9ff464b03e2daef896664f3397fee9e59cd0
UnrealEngineUWP/Engine/Source/Editor/VirtualTexturingEditor/Private
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jeremy moore acb4e70a3d #jira UE-174031
When calculating RVT bounds, if the bounds align actor is a landscape, then include all of its landscape components.

[CL 30091367 by jeremy moore in ue5-main branch]
2023-12-04 14:42:40 -05:00
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RuntimeVirtualTextureAssetTypeActions.cpp
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RuntimeVirtualTextureBuildStreamingMips.cpp
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RuntimeVirtualTextureBuildStreamingMips.h
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RuntimeVirtualTextureDetailsCustomization.cpp
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RuntimeVirtualTextureFactory.cpp
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RuntimeVirtualTextureSetBounds.cpp
#jira UE-174031
2023-12-04 14:42:40 -05:00
RuntimeVirtualTextureThumbnailRenderer.cpp
Resubmitted render command pipe CL's: 27048554, 27048589, 27048615, 27049788, 27049950, 27050314, 27050334.
2023-08-14 13:39:43 -04:00
RuntimeVirtualTextureThumbnailRenderer.h
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SConvertToVirtualTexture.cpp
Fix VT Builder crash when first block is pow2 but later blocks are not
2023-11-17 16:27:24 -05:00
SConvertToVirtualTexture.h
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VirtualTextureBuilderAssetTypeActions.cpp
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VirtualTextureBuilderFactory.cpp
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VirtualTextureBuilderThumbnailRenderer.cpp
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VirtualTextureBuilderThumbnailRenderer.h
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VirtualTextureConversionWorker.cpp
Fix VT Builder crash when first block is pow2 but later blocks are not
2023-11-17 16:27:24 -05:00
VirtualTextureConversionWorker.h
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VirtualTexturingEditorModule.cpp
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