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Selecting the actor in the outliner would cause component visualizers to stop drawing for the selection When dragging and dropping something containing a spline component to the viewport, a double selection was occurring which was clearing the component visualizers to draw. Fix an issue where the spline component visualizer being active didn't select the component, which could result in loss of the editing state when selecting the component in the component tree view. This feature is on by default, but toggle-able by the cvar Editor.ComponentVisualizer.AutoSelectComponent #Jira UE-201470 #rb roey.borsteinas [CL 30097141 by brooke hubert in ue5-main branch]