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UnrealEngineUWP
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UnrealEngineUWP
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DesktopPlatform
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ben marsh
3647ef962b
Horde: Add a typed HTTP client for communicating with the Horde server. Removes boilerplate code for getting an access token, configuring request objects, and parsing responses. Synchronous for now.
...
[CL 30080857 by ben marsh in ue5-main branch]
2023-12-04 10:09:40 -05:00
..
Linux
- Restoring a backout after fixing the issue that causes the backout
2023-09-15 13:39:02 -04:00
Mac
- Restoring a backout after fixing the issue that causes the backout
2023-09-15 13:39:02 -04:00
Null
- Restoring a backout after fixing the issue that causes the backout
2023-09-15 13:39:02 -04:00
Windows
Fixed deprecated FString constructors.
2023-11-13 14:15:15 -05:00
DesktopPlatformBase.cpp
Horde: Add a typed HTTP client for communicating with the Horde server. Removes boilerplate code for getting an access token, configuring request objects, and parsing responses. Synchronous for now.
2023-12-04 10:09:40 -05:00
DesktopPlatformBase.h
Add a setting that controls whether the modal acknowledgement dialog is shown before a browser is launched for OIDC authentication in editor. This setting is editor-wide (not per project), but:
2023-08-17 13:13:20 -04:00
DesktopPlatformModule.cpp
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DesktopPlatformPrivate.h
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DesktopPlatformStub.h
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InstalledPlatformInfo.cpp
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LockFile.cpp
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MultiPlatformTargetReceiptBuildWorkers.cpp
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PlatformInfo.cpp
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TargetReceipt.cpp
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TargetReceiptBuildWorker.cpp
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