Files
UnrealEngineUWP/Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModelBlueprint/Private/MVVMBlueprintViewModelContext.cpp
henrik karlsson 2f78497e67 [Engine/Plugins]
* Updated private files with IWYU for all plugins which had 3 or less changes made in ue5 main since last integration to fn

#preflight 63bf8d8b577437afe607dc72
#rb none

[CL 23659643 by henrik karlsson in ue5-main branch]
2023-01-12 01:48:34 -05:00

24 lines
616 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MVVMBlueprintViewModelContext.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(MVVMBlueprintViewModelContext)
FMVVMBlueprintViewModelContext::FMVVMBlueprintViewModelContext(const UClass* InClass, FName InViewModelName)
{
if (InClass && InClass->ImplementsInterface(UNotifyFieldValueChanged::StaticClass()))
{
ViewModelContextId = FGuid::NewGuid();
NotifyFieldValueClass = const_cast<UClass*>(InClass);
ViewModelName = InViewModelName;
}
}
FText FMVVMBlueprintViewModelContext::GetDisplayName() const
{
return FText::FromName(ViewModelName);
}