Files
UnrealEngineUWP/Engine/Plugins/Runtime/ModelViewViewModel/Config/BaseModelViewViewModel.ini
patrick boutot d26ab4f46c MVVM: Make static function in MVVMSubsystem for faster access.
#rb sebastian.nordgren
#preflight 63973a35c709c727562393af

[CL 23499920 by patrick boutot in ue5-main branch]
2022-12-13 18:20:11 -05:00

9 lines
1.0 KiB
INI

[CoreRedirects]
+StructRedirects=(OldName="MVVMViewModelPropertyPath",NewName="/script/ModelViewViewModelBlueprint.MVVMBlueprintPropertyPath")
+StructRedirects=(OldName="MVVMWidgetPropertyPath",NewName="/script/ModelViewViewModelBlueprint.MVVMBlueprintPropertyPath")
+FunctionRedirects=(OldName="/Script/ModelViewViewModel.MVVMSubsystem.GetViewFromUserWidget", NewName="/Script/ModelViewViewModel.MVVMSubsystem.K2_GetViewFromUserWidget")
+FunctionRedirects=(OldName="/Script/ModelViewViewModel.MVVMSubsystem.GetAvailableBindings", NewName="/Script/ModelViewViewModel.MVVMSubsystem.K2_GetAvailableBindings")
+FunctionRedirects=(OldName="/Script/ModelViewViewModel.MVVMSubsystem.GetAvailableBinding", NewName="/Script/ModelViewViewModel.MVVMSubsystem.K2_GetAvailableBinding")
[/Script/ModelViewViewModelBlueprint.MVVMDeveloperProjectSettings]
+FieldSelectorPermissions=(("/Script/UMG.Widget", (DisallowedFieldNames=("TooltipWidget","ForceVolatile","SetUserFocus","Navigation","GetParent","GetOwningPlayer","GetOwningLocalPlayer","GetGameInstance"),AdvancedFieldNames=())))