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aa41fc4797d68b1dedb4777409ed22e5c30a71b2
UnrealEngineUWP/Engine/Source
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Keli Hlodversson aa41fc4797 [INTEGRATE] Use new serializer predicate functionality to serialize just the return value from the arguments struct.
Reduces amount of required code and adds support to return arrays from UFunctions to JS code.
Merging CL#2624614 using UE4-To-UE4-LauncherDev

[CL 2624975 by Keli Hlodversson in Main branch]
2015-07-17 17:27:52 -04:00
..
Developer
Move UFE launch profiles from Engine/Saved to Engine/Programs/UnrealFrontend/Profiles.
2015-07-17 16:12:42 -04:00
Editor
MovieScene: Merged some more non-functional refactor changes to reduce diffs
2015-07-17 15:24:38 -04:00
Programs
UE-18654 - Fix uses of GetExecutingAssembly in UAT/UBT
2015-07-17 16:38:17 -04:00
Runtime
[INTEGRATE] Use new serializer predicate functionality to serialize just the return value from the arguments struct.
2015-07-17 17:27:52 -04:00
ThirdParty
DirectShow support for VS2015
2015-07-17 13:26:26 -04:00
UE4Client.Target.cs
…
UE4Editor.Target.cs
Allow targets to specify whether they want to build all plugins (rather than just the ones they have enabled), and turn it on for the vanilla UE4Editor target. Content-only projects may want to enable plugins, but they have no target to build.
2015-06-18 08:41:17 -04:00
UE4Game.Target.cs
[INTEGRATE] Change 2566718 by Matthew.Griffin@Matthew.Griffin_G5772_Integration on 2015/05/27 11:42:54
2015-06-03 08:20:19 -04:00
UE4Server.Target.cs
…
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