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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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a9dd8d0077f91df240d0900a650803469dec3f18
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private/Tests
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Zousar Shaker 074137abf5 Avoid resolving wrapped object pointer references when serializing to archive for memory counting purposes.
#rb devin.doucette
#preflight 60511dc194e6100001bf6338

[CL 15715895 by Zousar Shaker in ue5-main branch]
2021-03-16 17:53:58 -04:00
..
Serialization
Also undef TEST_NAME_ROOT in Texture2D and BulkData tests.
2020-12-14 15:33:22 -04:00
Virtualization
SharedBuffer: Rewrote SharedBuffer to make it easier to use, and support lazy materialization of the underlying buffer
2020-12-16 12:20:24 -04:00
ObjectHandleTest.cpp
Revision 2 (with handling for uninitialized object references):
2021-03-02 14:39:53 -04:00
ObjectPtrTest.cpp
Avoid resolving wrapped object pointer references when serializing to archive for memory counting purposes.
2021-03-16 17:53:58 -04:00
ObjectRefTrackingTestBase.cpp
…
ObjectRefTrackingTestBase.h
Avoid installing test access tracker on test construction as that causes it to get used in editor when no tests have been run. Instead install on instantiation of the metrics tracking struct.
2021-02-16 19:22:58 -04:00
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