This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
a9dd8d0077f91df240d0900a650803469dec3f18
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
Core
/
Public
/
Logging
History
Martin Ridgers
d3377e2078
Ensure that preprocessor macros are expanded before calling UE_LOG()'s internal lambda. There are numerous patterns like this; UE_LOG(..., __FUNCTION__) and a recent change to UE_LOG() was causing __FUNCTION__ to be incorrectly expanded within the lambda's scope, leading to misleading/obfuscated log output.
...
#rb jb #rnx [CL 14954365 by Martin Ridgers in ue5-main branch]
2020-12-18 08:30:44 -04:00
..
IMessageLog.h
…
LogCategory.h
Add UE_LOG_REF so we can call logging with a const FLogCategoryBase& as argument.
2020-12-15 07:03:44 -04:00
LogMacros.h
Ensure that preprocessor macros are expanded before calling UE_LOG()'s internal lambda. There are numerous patterns like this; UE_LOG(..., __FUNCTION__) and a recent change to UE_LOG() was causing __FUNCTION__ to be incorrectly expanded within the lambda's scope, leading to misleading/obfuscated log output.
2020-12-18 08:30:44 -04:00
LogScopedCategoryAndVerbosityOverride.h
Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
2020-09-24 00:43:27 -04:00
LogScopedVerbosityOverride.h
Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
2020-06-23 18:40:00 -04:00
LogSuppressionInterface.h
…
LogTrace.h
…
LogVerbosity.h
Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
2020-06-23 18:40:00 -04:00
MessageLog.h
Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
2020-06-23 18:40:00 -04:00
TokenizedMessage.h
Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
2020-06-23 18:40:00 -04:00