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- Fixed issue where -archive did not work with -skippackage for several platforms. - Modified behaviour of -archive -archivedirectory so <path> will only become <path>/<CookedPlatform> *IF* <path> does not already contain CookedPlatform or PlatformName Both of these issues allow greater flexibility in build scripts. Specifically the first allows -package and -archive to be performed in separate steps which is necessary for scripts that want to "do stuff" before archiving or have different per-platform logic before archiving. The second gives scripts flexibility in selecing directory structures without adding unncessary components. E.g. a script can now archive development builds to <BuildDir>/<Project>/PS4/Development/<Project>.pkg without it becoming <BuildDir>/<Project>/PS4/Development/PS4/<Project>.pkg #jira nojira #rb swarm #review-15847235 @jeff.farris, @yuriy.odonnell @josh.adams @jeff.newquist (Checked in prior to feedback due to being a prerequisite for some Frosty tests) [CL 15848176 by Andrew Grant in ue5-main branch]