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- Preserve guid during save if static mesh bulkdata content hasn't changed to avoid triggering unnecessary rebuilds - Make sure the next HLOD generation is going to use the HashAsGuid feature to avoid recompiling staticmesh that are generated if they are exactly the same as before - 31m10s to 14m15s to cook P_Construct_WP with a warmed-up DDC #fyi Richard.TalbotWatkin #rb Matt.Peters, Sebastien.Lussier, Yuriy.ODonnell [CL 15755322 by danny couture in ue5-main branch]