Files
UnrealEngineUWP/Engine/Source/Editor/DataTableEditor/Private/DataTableEditor.cpp
Mikolaj Sieluzycki a96989f147 Add includes to files to remove the need of including Engine.h.
[CL 2508000 by Mikolaj Sieluzycki in Main branch]
2015-04-10 03:30:54 -04:00

534 lines
15 KiB
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "DataTableEditorPrivatePCH.h"
#include "DataTableEditor.h"
#include "Toolkits/IToolkitHost.h"
#include "Editor/WorkspaceMenuStructure/Public/WorkspaceMenuStructureModule.h"
#include "SSearchBox.h"
#include "SDockTab.h"
#include "SRowEditor.h"
#include "Engine/DataTable.h"
#include "Json.h"
#include "Engine/UserDefinedStruct.h"
#define LOCTEXT_NAMESPACE "DataTableEditor"
const FName FDataTableEditor::DataTableTabId( TEXT( "DataTableEditor_DataTable" ) );
const FName FDataTableEditor::RowEditorTabId(TEXT("DataTableEditor_RowEditor"));
void FDataTableEditor::RegisterTabSpawners(const TSharedRef<class FTabManager>& TabManager)
{
WorkspaceMenuCategory = TabManager->AddLocalWorkspaceMenuCategory(LOCTEXT("WorkspaceMenu_Data Table Editor", "Data Table Editor"));
TabManager->RegisterTabSpawner( DataTableTabId, FOnSpawnTab::CreateSP(this, &FDataTableEditor::SpawnTab_DataTable) )
.SetDisplayName( LOCTEXT("DataTableTab", "Data Table") )
.SetGroup( WorkspaceMenuCategory.ToSharedRef() );
TabManager->RegisterTabSpawner(RowEditorTabId, FOnSpawnTab::CreateSP(this, &FDataTableEditor::SpawnTab_RowEditor))
.SetDisplayName(LOCTEXT("RowEditorTab", "Row Editor"))
.SetGroup(WorkspaceMenuCategory.ToSharedRef());
}
void FDataTableEditor::UnregisterTabSpawners(const TSharedRef<class FTabManager>& TabManager)
{
TabManager->UnregisterTabSpawner( DataTableTabId );
TabManager->UnregisterTabSpawner(RowEditorTabId);
}
FDataTableEditor::FDataTableEditor()
{
}
FDataTableEditor::~FDataTableEditor()
{
if (DataTable.IsValid())
{
SaveLayoutData();
}
}
void FDataTableEditor::PreChange(const class UUserDefinedStruct* Struct, FStructureEditorUtils::EStructureEditorChangeInfo Info)
{
}
void FDataTableEditor::PostChange(const class UUserDefinedStruct* Struct, FStructureEditorUtils::EStructureEditorChangeInfo Info)
{
if (Struct && DataTable.IsValid() && (DataTable->RowStruct == Struct))
{
CachedDataTable.Empty();
ReloadVisibleData();
}
}
void FDataTableEditor::PreChange(const UDataTable* Changed, FDataTableEditorUtils::EDataTableChangeInfo Info)
{
}
void FDataTableEditor::PostChange(const UDataTable* Changed, FDataTableEditorUtils::EDataTableChangeInfo Info)
{
FStringAssetReference::InvalidateTag(); // Should be removed after UE-5615 is fixed
if (Changed == DataTable.Get())
{
CachedDataTable.Empty();
ReloadVisibleData();
}
}
void FDataTableEditor::InitDataTableEditor( const EToolkitMode::Type Mode, const TSharedPtr< class IToolkitHost >& InitToolkitHost, UDataTable* Table )
{
TSharedRef<FTabManager::FLayout> StandaloneDefaultLayout = FTabManager::NewLayout( "Standalone_DataTableEditor_Layout" )
->AddArea
(
FTabManager::NewPrimaryArea()->SetOrientation(Orient_Vertical)
->Split
(
FTabManager::NewStack()
->AddTab( DataTableTabId, ETabState::OpenedTab )
)
->Split
(
FTabManager::NewStack()
->AddTab(RowEditorTabId, ETabState::OpenedTab)
)
);
const bool bCreateDefaultStandaloneMenu = true;
const bool bCreateDefaultToolbar = false;
FAssetEditorToolkit::InitAssetEditor( Mode, InitToolkitHost, FDataTableEditorModule::DataTableEditorAppIdentifier, StandaloneDefaultLayout, bCreateDefaultStandaloneMenu, bCreateDefaultToolbar, Table );
FDataTableEditorModule& DataTableEditorModule = FModuleManager::LoadModuleChecked<FDataTableEditorModule>( "DataTableEditor" );
AddMenuExtender(DataTableEditorModule.GetMenuExtensibilityManager()->GetAllExtenders(GetToolkitCommands(), GetEditingObjects()));
// @todo toolkit world centric editing
/*// Setup our tool's layout
if( IsWorldCentricAssetEditor() )
{
const FString TabInitializationPayload(TEXT("")); // NOTE: Payload not currently used for table properties
SpawnToolkitTab( DataTableTabId, TabInitializationPayload, EToolkitTabSpot::Details );
}*/
// NOTE: Could fill in asset editor commands here!
}
FName FDataTableEditor::GetToolkitFName() const
{
return FName("DataTableEditor");
}
FText FDataTableEditor::GetBaseToolkitName() const
{
return LOCTEXT( "AppLabel", "DataTable Editor" );
}
FString FDataTableEditor::GetWorldCentricTabPrefix() const
{
return LOCTEXT("WorldCentricTabPrefix", "DataTable ").ToString();
}
FLinearColor FDataTableEditor::GetWorldCentricTabColorScale() const
{
return FLinearColor( 0.0f, 0.0f, 0.2f, 0.5f );
}
FSlateColor FDataTableEditor::GetRowColor(FName RowName) const
{
if (RowName == HighlightedRowName)
{
return FSlateColor(FColorList::Orange);
}
return FSlateColor::UseForeground();
}
FReply FDataTableEditor::OnRowClicked(const FGeometry&, const FPointerEvent&, FName RowName)
{
if (HighlightedRowName != RowName)
{
SetHighlightedRow(RowName);
CallbackOnRowHighlighted.ExecuteIfBound(HighlightedRowName);
}
return FReply::Handled();
}
float FDataTableEditor::GetColumnWidth(const int32 ColumnIndex)
{
if (ColumnWidths.IsValidIndex(ColumnIndex))
{
return ColumnWidths[ColumnIndex].CurrentWidth;
}
return 0.0f;
}
void FDataTableEditor::OnColumnResized(const float NewWidth, const int32 ColumnIndex)
{
if (ColumnWidths.IsValidIndex(ColumnIndex))
{
FColumnWidth& ColumnWidth = ColumnWidths[ColumnIndex];
ColumnWidth.bIsAutoSized = false;
ColumnWidth.CurrentWidth = NewWidth;
// Update the persistent column widths in the layout data
{
if (!LayoutData.IsValid())
{
LayoutData = MakeShareable(new FJsonObject());
}
TSharedPtr<FJsonObject> LayoutColumnWidths;
if (!LayoutData->HasField(TEXT("ColumnWidths")))
{
LayoutColumnWidths = MakeShareable(new FJsonObject());
LayoutData->SetObjectField(TEXT("ColumnWidths"), LayoutColumnWidths);
}
else
{
LayoutColumnWidths = LayoutData->GetObjectField(TEXT("ColumnWidths"));
}
const FString& ColumnName = CachedRawColumnNames[ColumnIndex];
LayoutColumnWidths->SetNumberField(ColumnName, NewWidth);
}
}
}
void FDataTableEditor::LoadLayoutData()
{
LayoutData.Reset();
if (!DataTable.IsValid())
{
return;
}
const FString LayoutDataFilename = FPaths::GameSavedDir() / TEXT("AssetData") / TEXT("DataTableEditorLayout") / DataTable->GetName() + TEXT(".json");
FString JsonText;
if (FFileHelper::LoadFileToString(JsonText, *LayoutDataFilename))
{
TSharedRef< TJsonReader<TCHAR> > JsonReader = TJsonReaderFactory<TCHAR>::Create(JsonText);
FJsonSerializer::Deserialize(JsonReader, LayoutData);
}
}
void FDataTableEditor::SaveLayoutData()
{
if (!DataTable.IsValid() || !LayoutData.IsValid())
{
return;
}
const FString LayoutDataFilename = FPaths::GameSavedDir() / TEXT("AssetData") / TEXT("DataTableEditorLayout") / DataTable->GetName() + TEXT(".json");
FString JsonText;
TSharedRef< TJsonWriter< TCHAR, TPrettyJsonPrintPolicy<TCHAR> > > JsonWriter = TJsonWriterFactory< TCHAR, TPrettyJsonPrintPolicy<TCHAR> >::Create(&JsonText);
if (FJsonSerializer::Serialize(LayoutData.ToSharedRef(), JsonWriter))
{
FFileHelper::SaveStringToFile(JsonText, *LayoutDataFilename);
}
}
TSharedRef<SWidget> FDataTableEditor::CreateGridPanel()
{
TSharedRef<SVerticalBox> VerticalBox = SNew(SVerticalBox);
if (DataTable.IsValid())
{
if (CachedDataTable.Num() == 0)
{
CachedDataTable = DataTable->GetTableData();
check(CachedDataTable.Num() > 0); // There should always be at least the column titles row
CachedRawColumnNames = DataTable->GetUniqueColumnTitles();
RowsVisibility.SetNum(CachedDataTable.Num());
for (bool& RowVisibility : RowsVisibility)
{
RowVisibility = true;
}
ColumnWidths.SetNum(CachedRawColumnNames.Num());
// Load the persistent column widths from the layout data
{
const TSharedPtr<FJsonObject>* LayoutColumnWidths = nullptr;
if (LayoutData.IsValid() && LayoutData->TryGetObjectField(TEXT("ColumnWidths"), LayoutColumnWidths))
{
for(int32 ColumnIndex = 0; ColumnIndex < CachedRawColumnNames.Num(); ++ColumnIndex)
{
const FString& ColumnName = CachedRawColumnNames[ColumnIndex];
double LayoutColumnWidth = 0.0f;
if ((*LayoutColumnWidths)->TryGetNumberField(ColumnName, LayoutColumnWidth))
{
FColumnWidth& ColumnWidth = ColumnWidths[ColumnIndex];
ColumnWidth.bIsAutoSized = false;
ColumnWidth.CurrentWidth = static_cast<float>(LayoutColumnWidth);
}
}
}
}
}
check(CachedDataTable.Num() > 0 && CachedDataTable.Num() == RowsVisibility.Num());
check(CachedDataTable.Num() > 0 && CachedDataTable[0].Num() == ColumnWidths.Num());
check(CachedRawColumnNames.Num() > 0 && CachedRawColumnNames.Num() == ColumnWidths.Num());
int32 VisibleRowIndex = 0;
TArray<FString>& ColumnTitles = CachedDataTable[0];
for(int32 RowIndex = 0; RowIndex < CachedDataTable.Num(); ++RowIndex)
{
if (RowsVisibility[RowIndex])
{
const bool bIsHeader = (RowIndex == 0);
const FLinearColor RowColor = (VisibleRowIndex % 2 == 0) ? FLinearColor::Gray : FLinearColor::Black;
TArray<FString>& Row = CachedDataTable[RowIndex];
FName RowName(*Row[0]);
TAttribute<FSlateColor> ForegroundColor = bIsHeader
? FSlateColor::UseForeground()
: TAttribute<FSlateColor>::Create(
TAttribute<FSlateColor>::FGetter::CreateSP(this, &FDataTableEditor::GetRowColor, RowName));
auto RowClickCallback = bIsHeader
? FPointerEventHandler()
: FPointerEventHandler::CreateSP(this, &FDataTableEditor::OnRowClicked, RowName);
const float SplitterHandleSize = 2.0f;
TSharedRef<SSplitter> RowSplitter = SNew(SSplitter)
.PhysicalSplitterHandleSize(SplitterHandleSize)
.HitDetectionSplitterHandleSize(4.0f);
VerticalBox->AddSlot()
[
RowSplitter
];
float ColumnDesiredWidth = 0.0f;
for(int32 ColumnIndex = 0; ColumnIndex < Row.Num(); ++ColumnIndex)
{
TSharedPtr<SWidget> ColumnEntryWidget;
RowSplitter->AddSlot()
.Value(TAttribute<float>::Create(TAttribute<float>::FGetter::CreateSP(this, &FDataTableEditor::GetColumnWidth, ColumnIndex)))
.OnSlotResized(SSplitter::FOnSlotResized::CreateSP(this, &FDataTableEditor::OnColumnResized, ColumnIndex))
.SizeRule(SSplitter::ManualSize)
[
SAssignNew(ColumnEntryWidget, SBorder)
.Padding(2.0f)
.BorderImage(FEditorStyle::GetBrush("ToolPanel.GroupBorder"))
.BorderBackgroundColor(RowColor)
.ForegroundColor(ForegroundColor)
.OnMouseButtonDown(RowClickCallback)
[
SNew(STextBlock)
.Text(FText::FromString(Row[ColumnIndex]))
.ToolTipText(bIsHeader
? (FText::Format(LOCTEXT("ColumnHeaderNameFmt", "Column '{0}'"), FText::FromString(ColumnTitles[ColumnIndex])))
: (FText::Format(LOCTEXT("ColumnRowNameFmt", "{0}: {1}"), FText::FromString(ColumnTitles[ColumnIndex]), FText::FromString(Row[ColumnIndex]))))
]
];
FColumnWidth& ColumnWidth = ColumnWidths[ColumnIndex];
if (ColumnWidth.bIsAutoSized)
{
ColumnEntryWidget->SlatePrepass(1.0f);
ColumnWidth.CurrentWidth = FMath::Max(ColumnWidth.CurrentWidth, ColumnEntryWidget->GetDesiredSize().X + SplitterHandleSize);
}
}
// Dummy splitter slot to allow the last column to be resized
RowSplitter->AddSlot()
.Value(TAttribute<float>::Create(TAttribute<float>::FGetter::CreateSP(this, &FDataTableEditor::GetColumnWidth, static_cast<int32>(INDEX_NONE))))
.OnSlotResized(SSplitter::FOnSlotResized::CreateSP(this, &FDataTableEditor::OnColumnResized, static_cast<int32>(INDEX_NONE)))
.SizeRule(SSplitter::ManualSize)
[
SNullWidget::NullWidget
];
++VisibleRowIndex;
}
}
// Update the currently selected row to try and ensure it's valid
if (HighlightedRowName.IsNone() || !DataTable->RowMap.Contains(HighlightedRowName))
{
if (CachedDataTable.Num() > 2)
{
// 1 is the first row in the table
// 0 is the name column
SetHighlightedRow(*CachedDataTable[1][0]);
}
else
{
SetHighlightedRow(NAME_None);
}
}
}
return VerticalBox;
}
void FDataTableEditor::OnSearchTextChanged(const FText& SearchText)
{
FString SearchFor = SearchText.ToString();
if (!SearchFor.IsEmpty())
{
check(CachedDataTable.Num() == RowsVisibility.Num());
// starting from index 1, because 0 is header
for (int32 RowIdx = 1; RowIdx < CachedDataTable.Num(); ++RowIdx)
{
RowsVisibility[RowIdx] = false;
for (int32 i = 0; i < CachedDataTable[RowIdx].Num(); ++i)
{
if (SearchFor.Len() <= CachedDataTable[RowIdx][i].Len())
{
if (CachedDataTable[RowIdx][i].Contains(SearchFor))
{
RowsVisibility[RowIdx] = true;
break;
}
}
}
}
}
else
{
for (int32 RowIdx = 0; RowIdx < RowsVisibility.Num(); ++RowIdx)
{
RowsVisibility[RowIdx] = true;
}
}
ReloadVisibleData();
}
void FDataTableEditor::ReloadVisibleData()
{
if (ScrollBoxWidget.IsValid())
{
ScrollBoxWidget->ClearChildren();
ScrollBoxWidget->AddSlot()
[
CreateGridPanel()
];
}
}
TSharedRef<SVerticalBox> FDataTableEditor::CreateContentBox()
{
TSharedRef<SScrollBar> HorizontalScrollBar = SNew(SScrollBar)
.Orientation(Orient_Horizontal)
.Thickness(FVector2D(5, 5));
TSharedRef<SScrollBar> VerticalScrollBar = SNew(SScrollBar)
.Orientation(Orient_Vertical)
.Thickness(FVector2D(5, 5));
return SNew(SVerticalBox)
+SVerticalBox::Slot()
.AutoHeight()
[
SAssignNew(SearchBox, SSearchBox)
.OnTextChanged(this, &FDataTableEditor::OnSearchTextChanged)
]
+SVerticalBox::Slot()
[
SNew(SHorizontalBox)
+SHorizontalBox::Slot()
[
SNew(SScrollBox)
.Orientation(Orient_Horizontal)
.ExternalScrollbar(HorizontalScrollBar)
+SScrollBox::Slot()
[
SAssignNew(ScrollBoxWidget, SScrollBox)
.Orientation(Orient_Vertical)
.ExternalScrollbar(VerticalScrollBar)
.ConsumeMouseWheel(EConsumeMouseWheel::Always) // Always consume the mouse wheel events to prevent the outer scroll box from scrolling
+SScrollBox::Slot()
[
CreateGridPanel()
]
]
]
+SHorizontalBox::Slot()
.AutoWidth()
[
VerticalScrollBar
]
]
+SVerticalBox::Slot()
.AutoHeight()
[
HorizontalScrollBar
];
}
TSharedRef<SWidget> FDataTableEditor::CreateRowEditorBox()
{
auto RowEditor = SNew(SRowEditor, DataTable.Get());
RowEditor->RowSelectedCallback.BindSP(this, &FDataTableEditor::SetHighlightedRow);
CallbackOnRowHighlighted.BindSP(RowEditor, &SRowEditor::SelectRow);
return RowEditor;
}
TSharedRef<SDockTab> FDataTableEditor::SpawnTab_RowEditor(const FSpawnTabArgs& Args)
{
check(Args.GetTabId().TabType == RowEditorTabId);
return SNew(SDockTab)
.Icon(FEditorStyle::GetBrush("DataTableEditor.Tabs.Properties"))
.Label(LOCTEXT("RowEditorTitle", "Row Editor"))
.TabColorScale(GetTabColorScale())
[
SNew(SBorder)
.Padding(2)
.VAlign(VAlign_Top)
.HAlign(HAlign_Fill)
.BorderImage(FEditorStyle::GetBrush("ToolPanel.GroupBorder"))
[
CreateRowEditorBox()
]
];
}
TSharedRef<SDockTab> FDataTableEditor::SpawnTab_DataTable( const FSpawnTabArgs& Args )
{
check( Args.GetTabId().TabType == DataTableTabId );
DataTable = Cast<UDataTable>(GetEditingObject());
LoadLayoutData();
TSharedRef<SVerticalBox> ContentBox = CreateContentBox();
GridPanelOwner =
SNew(SBorder)
.Padding(2)
.BorderImage( FEditorStyle::GetBrush( "ToolPanel.GroupBorder" ) )
[
ContentBox
];
return SNew(SDockTab)
.Icon( FEditorStyle::GetBrush("DataTableEditor.Tabs.Properties") )
.Label( LOCTEXT("DataTableTitle", "Data Table") )
.TabColorScale( GetTabColorScale() )
[
GridPanelOwner.ToSharedRef()
];
}
void FDataTableEditor::SetHighlightedRow(FName Name)
{
HighlightedRowName = Name;
}
#undef LOCTEXT_NAMESPACE