Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/System/ObsoleteOverrideAttribute.cs
ben marsh 2b46ba7b94 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4662413 by ben marsh in Dev-Networking branch]
2018-12-14 13:44:01 -05:00

32 lines
799 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace UnrealBuildTool
{
/// <summary>
/// Attribute used to denote that a method should no longer be overriden. Used by RulesCompiler.
/// </summary>
[AttributeUsage(AttributeTargets.Method)]
public class ObsoleteOverrideAttribute : Attribute
{
/// <summary>
/// Message to display to the user if the method is overridden.
/// </summary>
public string Message;
/// <summary>
/// Constructor
/// </summary>
/// <param name="Message">Message to display to the user if the method is overridden</param>
public ObsoleteOverrideAttribute(string Message)
{
this.Message = Message;
}
}
}