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a90bace545932f97d7e86cc2ebbc659d7e656d5d
UnrealEngineUWP/Engine/Source/Editor/UMGEditor
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vincent gauthier 8862ada25c Fix to copy paste of Widget with named slot that created a copy of the widget in the root.
#jira UE-29987
#rb lauren.ridge

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: vincent.gauthier
#ROBOMERGE-SOURCE: CL 5298729 in //UE4/Release-4.22/... via CL 5309029
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5326244 by vincent gauthier in Dev-Networking branch]
2019-03-06 18:19:11 -05:00
..
Classes
Merging //UE4/Dev-Main to Dev-Networking (//UE4/Dev-Networking)
2019-01-11 02:57:03 -05:00
Private
Fix to copy paste of Widget with named slot that created a copy of the widget in the root.
2019-03-06 18:19:11 -05:00
Public
UMG Compiler - During compilation, we now check to see if the widget tree on widget blueprints is valid. Through some unknown means, the widget tree on the WidgetBlueprint was being detatched as a DefaultSubobject, and WidgetBlueprints ended up with two WidgetTrees. This bit of code now scans to make sure there is no abandoned tree, and fixes up the correct widget tree to be the proper default subobject with the correct name.
2019-02-01 05:51:37 -05:00
UMGEditor.Build.cs
Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main)
2019-01-02 15:37:07 -05:00
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