You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
2b46ba7b94
#rb none #lockdown Nick.Penwarden #ROBOMERGE-OWNER: ryan.gerleve #ROBOMERGE-AUTHOR: ben.marsh #ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/... #ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking) [CL 4662413 by ben marsh in Dev-Networking branch]
36 lines
811 B
C++
36 lines
811 B
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
|
|
|
|
|
|
/**
|
|
*
|
|
*/
|
|
|
|
|
|
//~=============================================================================
|
|
// GeomModifier_Edit: Maniupalating selected objects with the widget
|
|
//~=============================================================================
|
|
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
#include "UObject/ObjectMacros.h"
|
|
#include "GeomModifier.h"
|
|
#include "GeomModifier_Edit.generated.h"
|
|
|
|
class FViewport;
|
|
|
|
UCLASS(autoexpandcategories=Settings)
|
|
class UGeomModifier_Edit : public UGeomModifier
|
|
{
|
|
GENERATED_UCLASS_BODY()
|
|
|
|
|
|
|
|
//~ Begin UGeomModifier Interface
|
|
virtual bool InputDelta(class FEditorViewportClient* InViewportClient,FViewport* InViewport,FVector& InDrag,FRotator& InRot,FVector& InScale) override;
|
|
//~ End UGeomModifier Interface
|
|
};
|
|
|
|
|
|
|