Files
UnrealEngineUWP/Engine/Source/Editor/GameProjectGeneration
uriel doyon 30407c4346 Removed Intensity units for skylights when using a scene capture cubemap, also renaming the property as "Intensity Scale".
Added an "Exposure Compensation Curve" to the post process settings that add a bias based on the scene luminance in EV100.
Enabled the extended range settings for new projects.
#jira UE-69358
guillaume.abadie, brian.karis
#rb none

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: uriel.doyon
#ROBOMERGE-SOURCE: CL 5238694 in //UE4/Release-4.22/... via CL 5238695
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5255120 by uriel doyon in Dev-Networking branch]
2019-02-28 18:17:56 -05:00
..
2018-12-14 13:44:01 -05:00