Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/HTML5/HTML5.Automation.csproj
Wes Hunt 506f7e64a4 UEB-260 - Break AutomationTool into AutomationUtils that all automation projects depend on, and AutomationTool, which essentially only contains the startup code.
* Remove ErrorReporter.Error, replace with AutomationException with Error Code.
* Move ErrorCodes to AutomationException.
* Don't return exit codes. Solely rely on exceptions to propagate exit codes.
* Remove MainProc delegate
* Remove setting of Environment.ExitCode as it is ignored when main returns an int.
* ShutdownLogging is nothrow, as all exceptions would be ignored anyway.
* Wrap all shutdown steps so further ones get a chance to run.
* Move HostPlatform.Initialize into the global try/catch block
#codereview:ben.marsh

[CL 2605826 by Wes Hunt in Main branch]
2015-06-30 11:40:05 -04:00

75 lines
3.5 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{90FF4220-1CAE-4CCA-BBF6-7AAAED069F03}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>HTML5.Automation</RootNamespace>
<AssemblyName>HTML5.Automation</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\..\..\..\Binaries\DotNET\AutomationScripts\HTML5\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>AnyCPU</PlatformTarget>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Development|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\..\..\..\Binaries\DotNET\AutomationScripts\HTML5\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>AnyCPU</PlatformTarget>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
</PropertyGroup>
<ItemGroup>
<Reference Include="Ionic.Zip.Reduced">
<HintPath>..\..\..\..\Binaries\DotNET\Ionic.Zip.Reduced.dll</HintPath>
</Reference>
<Reference Include="OneSky, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\..\..\Binaries\DotNET\OneSky.dll</HintPath>
<SpecificVersion>False</SpecificVersion>
<Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="Microsoft.CSharp" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\..\DotNETCommon\MetaData.cs">
<Link>Properties\MetaData.cs</Link>
</Compile>
<Compile Include="HTML5Platform.Automation.cs" />
<Compile Include="HTML5Platform.PakFiles.Automation.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\UnrealBuildTool\UnrealBuildTool.csproj">
<Project>{fd7c5e1a-cfe4-4fd5-a525-1eb1599a39ac}</Project>
<Name>UnrealBuildTool</Name>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\AutomationUtils\AutomationUtils.Automation.csproj">
<Project>{2c96a7f2-b1a3-4258-8e0a-e588ff41a53e}</Project>
<Name>AutomationUtils.Automation</Name>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\Scripts\AutomationScripts.Automation.csproj">
<Project>{8aa00d65-0954-4a27-ac0d-fb8b1106120f}</Project>
<Name>AutomationScripts.Automation</Name>
<Private>False</Private>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>