Files
UnrealEngineUWP/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimeSlider.cpp
Matt Kuhlenschmidt 68f4525e1b Merging //UE4/Dev-Main to Dev-Geometry (//UE4/Dev-Geometry)
#rb none

[CL 3889612 by Matt Kuhlenschmidt in Dev-Geometry branch]
2018-02-14 14:13:42 -05:00

47 lines
1.8 KiB
C++

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
#include "SVisualLoggerTimeSlider.h"
#define LOCTEXT_NAMESPACE "STimeSlider"
void SVisualLoggerTimeSlider::Construct( const SVisualLoggerTimeSlider::FArguments& InArgs, TSharedRef<ITimeSliderController> InTimeSliderController )
{
TimeSliderController = InTimeSliderController;
bMirrorLabels = InArgs._MirrorLabels;
}
int32 SVisualLoggerTimeSlider::OnPaint( const FPaintArgs& Args, const FGeometry& AllottedGeometry, const FSlateRect& MyCullingRect, FSlateWindowElementList& OutDrawElements, int32 LayerId, const FWidgetStyle& InWidgetStyle, bool bParentEnabled ) const
{
int32 NewLayer = TimeSliderController->OnPaintTimeSlider( bMirrorLabels, AllottedGeometry, MyCullingRect, OutDrawElements, LayerId, InWidgetStyle, bParentEnabled );
return FMath::Max( NewLayer, SCompoundWidget::OnPaint(Args, AllottedGeometry, MyCullingRect, OutDrawElements, NewLayer, InWidgetStyle, ShouldBeEnabled( bParentEnabled ) ) );
}
FReply SVisualLoggerTimeSlider::OnMouseButtonDown( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent )
{
return TimeSliderController->OnMouseButtonDown( *this, MyGeometry, MouseEvent );
}
FReply SVisualLoggerTimeSlider::OnMouseButtonUp( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent )
{
return TimeSliderController->OnMouseButtonUp( *this, MyGeometry, MouseEvent );
}
FReply SVisualLoggerTimeSlider::OnMouseMove( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent )
{
return TimeSliderController->OnMouseMove( *this, MyGeometry, MouseEvent );
}
FVector2D SVisualLoggerTimeSlider::ComputeDesiredSize( float ) const
{
return FVector2D(100, 22);
}
FReply SVisualLoggerTimeSlider::OnMouseWheel( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent )
{
return TimeSliderController->OnMouseWheel( *this, MyGeometry, MouseEvent );
}
#undef LOCTEXT_NAMESPACE