Files
UnrealEngineUWP/Engine/Source/Programs
ben marsh a7a017106a Horde: Improved cache for reading bundles.
* Now supports caching of generic async operations, with resource accounting done by explicit calls to acquire disposable objects.
* When a resource is requested that would exceed the hard limit specified in an option, cache items are purged until the resource can be satisfied.
* Items in the cache are reference counted, and will not be purged while referenced.

#jira

[CL 29563686 by ben marsh in ue5-main branch]
2023-11-08 11:51:04 -05:00
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