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19 lines
522 B
Plaintext
19 lines
522 B
Plaintext
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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/*=============================================================================
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ResolveVertexShader.usf: Resolve vertex shader source.
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=============================================================================*/
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#include "Common.usf"
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void Main(
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float2 InPosition : ATTRIBUTE0,
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float2 InUV : ATTRIBUTE1,
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out float2 OutUV : TEXCOORD0,
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out float4 OutPosition : SV_POSITION
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)
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{
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OutPosition = float4( InPosition, 0, 1 );
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OutUV = InUV;
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}
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