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UnrealEngineUWP
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a7949da9a6838fe70985f0df351d761df8758d02
UnrealEngineUWP
/
Engine
/
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History
Ori Cohen
dd3cad1d3d
libs for android, ios, mac, linux, html5 with apex particles turned off
...
[CL 2708274 by Ori Cohen in Main branch]
2015-09-28 15:51:24 -04:00
..
Android
Support multiple gamepad controllers on Android including identifying Samsung EI-GP20 and input plugins
2015-09-24 21:03:00 -04:00
BatchFiles
Remove the "ERROR: Automation Tool was unable to run succesfully" message. It's redundant, and gets picked up unnecessarily by the EC postp.
2015-09-26 14:44:06 -04:00
HTML5
Tweaking HTML5 package compression.
2015-09-15 10:35:25 -04:00
IOS
fix for incorrect location of the plist when the game directory is not the same name as the game
2015-08-29 14:19:38 -04:00
Build.version
Update the version number to 4.11.
2015-09-11 09:38:15 -04:00
Commit.gitdeps.xml
libs for android, ios, mac, linux, html5 with apex particles turned off
2015-09-28 15:51:24 -04:00
InstalledEngineFilters.ini
Changed BuildDerivedDataCacheNode to use target receipts to add runtime dependencies.
2015-09-01 04:48:32 -04:00
JunkManifest.txt
Merging up to CL
#2705955
using UE4-Fortnite-To-UE4
2015-09-28 15:02:27 -04:00
SourceDistribution.txt
…
Target.cs.template
Linux: fix GUBP to work on Linux host.
2015-04-08 16:16:23 -04:00