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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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a772f74182ff49a028dc79d63a36770413785e85
UnrealEngineUWP/Engine/Source/Editor/Experimental
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Joe Kirchoff 9b7614b3cd BazelExecutor: Forward declare anything related to protobuf or grpc
Enable Linux build

#rb none
#rnx
#preflight 60d647da0123b7000162e675

[CL 16790111 by Joe Kirchoff in ue5-main branch]
2021-06-25 18:58:13 -04:00
..
BazelExecutor
BazelExecutor: Forward declare anything related to protobuf or grpc
2021-06-25 18:58:13 -04:00
EditorInteractiveToolsFramework
ToolsFramework: Add UEdModeInteractiveToolsContext::SetEnableRenderingDuringHitProxyPass() to allow ITF clients to enable/disable hitproxy rendering. Default to enabled as it is expected that most existing FEdModes/etc are using hitproxy. Disable in ModelingMode because we don't want hitproxy rendering there.
2021-06-19 18:14:33 -04:00
RemoteExecution
RemoteExecution Async API
2021-06-07 16:54:03 -04:00
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