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109 lines
2.5 KiB
C++
109 lines
2.5 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "CoreMinimal.h"
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#include "Modules/ModuleManager.h"
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#include "UObject/Package.h"
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#include "UObject/WeakObjectPtr.h"
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#include "Interfaces/ITargetPlatformModule.h"
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#include "LinuxTargetSettings.h"
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#include "LinuxTargetDevice.h"
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#include "LinuxTargetPlatform.h"
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#include "ISettingsModule.h"
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#define LOCTEXT_NAMESPACE "FLinuxTargetPlatformModule"
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/**
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* Holds the target platform singleton.
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*/
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static ITargetPlatform* Singleton = NULL;
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/**
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* Module for the Linux target platform.
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*/
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class FLinuxTargetPlatformModule
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: public ITargetPlatformModule
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{
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public:
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/** Destructor. */
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~FLinuxTargetPlatformModule( )
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{
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Singleton = NULL;
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}
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public:
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// ITargetPlatformModule interface
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virtual ITargetPlatform* GetTargetPlatform( ) override
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{
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if (Singleton == NULL && TLinuxTargetPlatform<FLinuxPlatformProperties<true, false, false, false> >::IsUsable())
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{
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Singleton = new TLinuxTargetPlatform<FLinuxPlatformProperties<true, false, false, false> >();
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}
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return Singleton;
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}
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public:
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// IModuleInterface interface
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virtual void StartupModule() override
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{
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TargetSettings = NewObject<ULinuxTargetSettings>(GetTransientPackage(), "LinuxTargetSettings", RF_Standalone);
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// We need to manually load the config properties here, as this module is loaded before the UObject system is setup to do this
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GConfig->GetArray(TEXT("/Script/LinuxTargetPlatform.LinuxTargetSettings"), TEXT("TargetedRHIs"), TargetSettings->TargetedRHIs, GEngineIni);
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TargetSettings->AddToRoot();
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ISettingsModule* SettingsModule = FModuleManager::GetModulePtr<ISettingsModule>("Settings");
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if (SettingsModule != nullptr)
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{
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SettingsModule->RegisterSettings("Project", "Platforms", "Linux",
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LOCTEXT("TargetSettingsName", "Linux"),
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LOCTEXT("TargetSettingsDescription", "Settings for Linux target platform"),
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TargetSettings
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);
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}
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}
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virtual void ShutdownModule() override
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{
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ISettingsModule* SettingsModule = FModuleManager::GetModulePtr<ISettingsModule>("Settings");
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if (SettingsModule != nullptr)
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{
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SettingsModule->UnregisterSettings("Project", "Platforms", "Linux");
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}
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if (!GExitPurge)
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{
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// If we're in exit purge, this object has already been destroyed
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TargetSettings->RemoveFromRoot();
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}
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else
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{
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TargetSettings = NULL;
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}
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}
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private:
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/** Holds the target settings. */
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ULinuxTargetSettings* TargetSettings;
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};
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#undef LOCTEXT_NAMESPACE
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IMPLEMENT_MODULE( FLinuxTargetPlatformModule, LinuxTargetPlatform);
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