Files
UnrealEngineUWP/Engine/Source/Runtime/NavigationSystem
yoan stamant a703fee91b NavigationDataHandler: prevent registration of an element that should not be registered when processing the parent chain.
One problematic scenario is when all components from an actor are unregistered and one of them is the navigation parent of the others. In this case, the parent may be unregistered before some of its children and then calls to UpdateNavOctreeParentChain from a child may queue back the unregistered parent. UpdateNavOctreeParentChain will now consider the actual status of the parent (Added or queued for add) before registering it or its children.

[at]mieszko.zielinski [at]guillaume.guay
#rb mieszko.zielinski, guillaume.guay


#ROBOMERGE-SOURCE: CL 8552772 via CL 8557168
#ROBOMERGE-BOT: (v406-8472469)

[CL 8557314 by yoan stamant in Main branch]
2019-09-06 16:30:54 -04:00
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